The Frontline (wargame)

The Frontline (Torberian: Krjénvert) is a computer wargame developed in Torberia's Névaran University in 1981. The game revolves around a fictional conflict of Torberia against a "hostile force", implied to be the Yavatian ground forces. The first game of it's kind, it features turn-based gameplay with simple two-dimensional graphics.

The game was programmed on outdated software, using UULT as it's programming language. It was never commercially published and only exists inside the vast network of Torberian universities as of 1985. It is the first known strategy game ever released.

Gameplay
The Frontline is a turn-based wargame in which the player controls Torberian forces against the enemy units in the vital industrial region of Rjenberem. The units under player's control have different characteristics, such as attrition, intel, "fighting capability", among others. Two of the most important tiles - white tiles with an "I" shaped symbol - are "strategic zones". If hostile forces enter both tiles - the game will be lost. Turns take the form of phases, during which the player can maneuver their respective units. Phases can serve different functions, such as informing players of status changes, unit movement, and battles. The main win condition is to destroy all hostile units on the map, which get randomly generated each time a new "campaign" is started.